Coding Of Programs / Programming
Jenis Bahan
Monograf
Judul Alternatif
-
Pengarang
Lee, Suefa (Pengarang)
Edisi
-
Pernyataan Seri
-
Penerbitan
London : Dorling Kindersley Limited, 2020; © 2020 Dorling Kindersley Limited
Bahasa
Inggris
Deskripsi Fisik
360 pages : illustration ; 25 cm.
Jenis Isi
text
Jenis Media
without intermediaries
Penyimpanan Media
volume
ISBN
9780241358733
ISSN
-
ISMN
-
Bentuk Karya
Tidak ada kode yang sesuai
Target Pembaca
Dewasa
Catatan
Index : 351 - 360 pages
Abstrak
With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on.|Glossary : 349 - 351 pages
No. Barcode | No. Panggil | Lokasi Perpustakaan | Lokasi Ruangan | Kategori | Akses | Ketersediaan |
---|---|---|---|---|---|---|
00006059937 | R/005.15 BEG b |
Perpustakaan Jakarta - Cikini Jln. Cikini Raya No. 73, Komplek Taman Ismail marzuki, Jakarta Pusat |
Cikini Referensi Umum - Lantai 4 Anak, Rak Tangga, Lantai 6 | Koleksi Referensi | Baca di tempat | Tersedia |
00006059938 | R/005.15 BEG b |
Perpustakaan Jakarta - Cikini Jln. Cikini Raya No. 73, Komplek Taman Ismail marzuki, Jakarta Pusat |
Cikini Referensi Umum - Lantai 4 Anak, Rak Tangga, Lantai 6 | Koleksi Referensi | Baca di tempat | Tersedia |
00006059943 | 005.15 BEG b |
Perpustakaan Jakarta - Cikini Jln. Cikini Raya No. 73, Komplek Taman Ismail marzuki, Jakarta Pusat |
Cikini Umum - Lantai 4 dan Lantai 5 | Koleksi Umum | Dapat dipinjam | Dipinjam |
00006059948 | 005.15 BEG b |
Perpustakaan Jakarta - Cikini Jln. Cikini Raya No. 73, Komplek Taman Ismail marzuki, Jakarta Pusat |
Cikini Umum - Lantai 4 dan Lantai 5 | Koleksi Umum | Dapat dipinjam | Tersedia |
No. | Nama File | Nama File Format Flash | Format File | Aksi |
---|---|---|---|---|
Tidak ada data. |
Tag | Ind1 | Ind2 | Isi |
---|---|---|---|
001 | INLIS000000000844640 | ||
005 | 20230519065603 | ||
007 | ta | ||
008 | 230519################e##########|#eng## | ||
020 | # | # | $a 9780241358733 |
035 | # | # | $a 0010-0523000797 |
082 | # | # | $a 005.15 |
084 | # | # | $a 005.15 BEG b |
084 | # | # | $a R/005.15 BEG b |
100 | 0 | # | $a Lee, Suefa $e editor$e Pengarang |
245 | 1 | # | $a Beginner's step by step coding course : $b learn computer progamming the easy way /$c editor, Suefa Lee |
264 | # | # | $a London :$b Dorling Kindersley Limited,$c 2020 |
264 | # | # | $a © 2020 Dorling Kindersley Limited |
300 | # | # | $a 360 pages : $b illustration ; $c 25 cm. |
336 | # | # | $a text$2 rdacontent |
337 | # | # | $a without intermediaries$2 rdamedia |
338 | # | # | $a volume$2 rdacarrier |
500 | # | # | $a Index : 351 - 360 pages |
520 | # | # | $a Glossary : 349 - 351 pages |
520 | # | # | $a With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. |
650 | # | 4 | $a Coding of Programs |
650 | # | 4 | $a Programming |
990 | # | # | $a D013250/23 |
990 | # | # | $a D013251/23 |
990 | # | # | $a D013252/23 |
990 | # | # | $a D013253/23 |